TTTE - SCRAP - Scrap tender
<kuid:810072:100493>
| Author: | Jje09 |
| Kind: | scenery |
| Build: | 4.6 (TRS19) |
| Size: | 79.01MB |
| Uploaded: | 2025-10-25 |
| Website: | sodorworkshops.com |
| Downloads: |
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TTTE - SCRAP - Scrap tender
Scrap piece
- TTTE - SCRAP - Scrap tender
- config.txt 955 bytes
- hole_whl_albedo.png 2.35MB
- hole_whl_albedo.texture.txt 36 bytes
- hole_whl_normal.png 3.28MB
- hole_whl_normal.texture.txt 61 bytes
- hole_whl_parameter.png 3.48MB
- hole_whl_parameter.texture.txt 69 bytes
- main.lm.txt 245 bytes
- old_tender_main1_albedo.png 4.20MB
- old_tender_main1_albedo.texture.txt 44 bytes
- old_tender_main1_normal.png 7.08MB
- old_tender_main1_normal.texture.txt 69 bytes
- old_tender_main1_parameter.png 5.21MB
- old_tender_main1_parameter.texture.txt 85 bytes
- old_tender_main2_albedo.png 4.56MB
- old_tender_main2_albedo.texture.txt 44 bytes
- old_tender_main2_normal.png 6.31MB
- old_tender_main2_normal.texture.txt 69 bytes
- old_tender_main2_parameter.png 5.43MB
- old_tender_main2_parameter.texture.txt 85 bytes
- old_tender_main3_albedo.png 4.13MB
- old_tender_main3_albedo.texture.txt 44 bytes
- old_tender_main3_normal.png 6.38MB
- old_tender_main3_normal.texture.txt 69 bytes
- old_tender_main3_parameter.png 5.15MB
- old_tender_main3_parameter.texture.txt 85 bytes
- old_tender_main4_albedo.png 4.46MB
- old_tender_main4_albedo.texture.txt 44 bytes
- old_tender_main4_normal.png 6.08MB
- old_tender_main4_normal.texture.txt 69 bytes
- old_tender_main4_parameter.png 5.15MB
- old_tender_main4_parameter.texture.txt 85 bytes
- tender.trainzmesh 8.61MB
- screenshot.jpg 26.62KB
mesh
VE83: The file 'mesh/main.lm' is provided in LM format despite having no attachment points and no animation support. This may have a negative impact on performance.
VE84: The file 'mesh/main.lm' is provided in LM format despite containing only a single mesh. This may have a negative impact on performance.
VE107: The high-detail meshes total more than 10000 polygons. This may have a negative impact on performance: 0: 197912, 1: 0
TrainzMeshCollisionData::CreateNewShapeFromData> vertex count too high, falling back to AABB
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